Asset Graph Editor
Asset Graph Editor
The Asset Graph Editor is a node-based visual tool for editing complex asset types that the standard Asset Editor doesn’t fully support.
What Is It?
Section titled “What Is It?”A graph-based editor where you connect nodes to define:
- NPC behaviors - AI logic and responses
- World generation - Terrain rules, biome placement
- Creative tool brushes - Custom building tools
- Interactions - Complex event chains
Why Node-Based?
Section titled “Why Node-Based?”Some asset types are painful to configure in raw JSON:
- NPCs with complex behaviors
- World generation rules
- Multi-step interactions
Node graphs make these visual and easier to understand.
Current Status
Section titled “Current Status”When to Use It
Section titled “When to Use It”| Use Case | Tool |
|---|---|
| Simple blocks/items | Asset Editor |
| VFX and effects | Asset Editor |
| NPC AI and behaviors | Asset Graph Editor |
| World generation | Asset Graph Editor |
| Custom brushes | Asset Graph Editor |
Future Plans
Section titled “Future Plans”The team plans to:
- Improve quality and usability
- Integrate node editors into the main Asset Editor
- Create a unified creator suite
- Start with simple graphs before attempting complex logic
- Save frequently - crashes can cause data loss
- Check the community for example graphs
- Decompile the server to understand how systems work if documentation is lacking